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oskar_battlepass
Complete Battle Pass system for FiveM servers with progression, normal rewards, premium rewards, legal-only catalog options, diamond shop, loot boxes, profile image integration, and an open framework adapter layer.
INFO
This script is prepared for vRP, ESX, QBCore, and QBox based servers. The adaptation files stay open so server owners can integrate the resource without editing the protected client/server core.
lua
author 'Crabo'
lua54 'yes'
ui_page 'web/build/index.html'lua
server_scripts {
'frameworks/vrp.lua',
'frameworks/esx.lua',
'frameworks/qbcore.lua',
'frameworks/qbox.lua',
'functions/store.lua',
'functions/server.lua',
'server/token.lua',
'server/server.lua'
}Overview
oskar_battlepass is a season-style progression resource. Players earn XP through configured missions, unlock one level per 100 XP, claim normal rewards, and unlock premium rewards when they have the configured premium group.
The active catalog is designed for legal rewards only:
- 30 normal rewards.
- 30 premium rewards.
- 80 missions.
- 30 levels.
- 100 XP per level.
- 3000 total mission XP.
- Premium access and XP boost by group.
- Repeatable diamond shop purchases.
- 6 loot boxes with legal rewards.
- Profile image from config or
lb-phoneInstapic.
Start Here
Setup and ItemsDependencies, server.cfg order, database behavior, required items, and install checklist.>ConfigurationFramework selector, UI options, premium group, XP settings, profile images, store, boxes, and catalog settings.>Framework AdaptersHow vRP, ESX, QBCore, and QBox are supported through open adapter files.>Integrations and APIPublic events, task XP triggers, callbacks, profile image hooks, and open BP/BPClient APIs.>
Important Notes
- Main config file:
config/config.lua. - Open integration files:
functions/andframeworks/. - Protected core candidates:
client/client.lua,server/server.lua, andserver/token.lua. - Default command:
/passe. - Default framework in the current base:
vrp. - Default diamond item:
diamante. - Active catalog version:
legal_30_rewards_80_missions_v1. - Premium group:
PassePremium. - Premium XP multiplier:
2.0. - Store purchases do not lock after buying; players can buy the same item multiple times.
- Store quantity starts at
1; the selected quantity is the delivered amount unless legacy pack mode is enabled. - Boxes are consumed from the internal Battle Pass box inventory when opened.
- Box rewards should be delivered when the countdown finishes, not only when the close button is pressed.
Product Structure
text
oskar_battlepass/
config/
config.lua
functions/
shared.lua
client.lua
server.lua
store.lua
frameworks/
vrp.lua
esx.lua
qbcore.lua
qbox.lua
client/
client.lua
utils.lua
server/
server.lua
server_functions.lua
token.lua
web/
build/Support
Support: discord.gg/NcfpG9jDuq